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Broken Cities

Broken Cities

BROKEN CITIES is a diceless, GMless tabletop RPG in which players take the role of Travelers coming to a City with adventurous goals in mind, while the City wants to convince them to go through the sacrifice needed to fix it. 


Its base version requires 2 to 5 players (though the game also includes a solo variant), for one-shots of 3-4 hours requiring very little preparation.


You'll like this game if you enjoy surrealism and weird adventures, asymmetrical roles and urban exploration!


BROKEN CITIES features a complete game system plus everything you need to create and play adventures within its 88 pages:

  • Diceless, card-based game mechanics: it's always up to the players to decide whether they succeed at a cost or fail
  • A step-by-step guide to create the City and its odd atmosphere, as well as the quirky Travelers visiting it
  • Asymmetrical roles: the City (controlled by 1 to 5 players) describes its streets and give the Travelers (played by 1 to 5 players) hard choices to react to
  • Dozens of examples to help you come up with ideas of NPCs and places on the spot
  • Variant rules to play the game solo
  • And more!

The game features a clear and efficient layout by Nicolas Folliot (already responsible for Meanwhile, in the Subway and Two Summers) and a gorgeous cover by Laurent Rivelaygue.

 

$5.07

Original: $14.48

-65%
Broken Cities

$14.48

$5.07

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Description

BROKEN CITIES is a diceless, GMless tabletop RPG in which players take the role of Travelers coming to a City with adventurous goals in mind, while the City wants to convince them to go through the sacrifice needed to fix it. 


Its base version requires 2 to 5 players (though the game also includes a solo variant), for one-shots of 3-4 hours requiring very little preparation.


You'll like this game if you enjoy surrealism and weird adventures, asymmetrical roles and urban exploration!


BROKEN CITIES features a complete game system plus everything you need to create and play adventures within its 88 pages:

  • Diceless, card-based game mechanics: it's always up to the players to decide whether they succeed at a cost or fail
  • A step-by-step guide to create the City and its odd atmosphere, as well as the quirky Travelers visiting it
  • Asymmetrical roles: the City (controlled by 1 to 5 players) describes its streets and give the Travelers (played by 1 to 5 players) hard choices to react to
  • Dozens of examples to help you come up with ideas of NPCs and places on the spot
  • Variant rules to play the game solo
  • And more!

The game features a clear and efficient layout by Nicolas Folliot (already responsible for Meanwhile, in the Subway and Two Summers) and a gorgeous cover by Laurent Rivelaygue.

 

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